﻿//using System;
//using System.Windows;
//using System.Windows.Controls;
//using System.Windows.Documents;
//using System.Windows.Ink;
//using System.Windows.Input;
//using System.Windows.Media;
//using System.Windows.Media.Animation;
//using System.Windows.Shapes;

//namespace SuperGo.SilverlightLib.History {
//    public class FinalStateHistoryEvent : HistoryEvent {
//        public FinalStateHistoryEvent(Board board, int blackCaptures, int whiteCaptures) : base(board, blackCaptures, whiteCaptures) {
//        }
//    }
//}
